Ship cards depict one or two ships on them, and when you play a double-ship card, you can cover one or two ship spaces. To claim a train route (rectangular spaces), you must play train cards (or wilds) and cover those spaces with train tokens, and to claim a ship route (oval spaces), you must play ship cards (or wilds) and cover those spaces with ship tokens. Similarly, players choose their own mix of train and ship tokens at the start of the game. (Shuffle the card types separately to form new decks when needed.) Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from whichever deck you like. Ticket to Ride: Rails & Sails puts a few twists on the TtR formula, starting with split card decks of trains and ships (with all of the wild cards going in the train deck). At that point, if they've created a continuous path between the two cities on a ticket, then they score the points on that ticket if not, then they lose points instead. When any player has six or fewer tokens in their supply, each player takes two more turns, then the game ends. If you encounter problems opening our files, please try and download them (right click-> Save Target as.Ticket to Ride: Rails & Sails takes the familiar gameplay of Ticket to Ride and expands it across the globe - which means that you'll be moving across water, of course, and that's where the sails come in.Īs in other Ticket to Ride games, in Ticket to Ride: Rails & Sails players start with tickets in hand that show two cities, and over the course of the game they try to collect colored cards, then claim routes on the game board with their colored train and ship tokens, scoring points while doing so. With the USA 1910 Tickets included in your Ticket to Ride Anniversary Edition, you can discover four ways to play Ticket to Ride: Classic, USA 1910, Big Cities, and Mega Game. If you encounter problems opening our files, please try and download them (right click-> Save Target as.) The game play remains faithful to the original classic US map version – but the new design, illustrations, oversized map and especially the new custom trains and tin storage boxes – take the Ticket to Ride experience to a whole new level. This Edition is a "must-have" for Ticket to Ride fans. This year the award-winning train adventure game turns 10 years old and it's time to celebrate with this very special Ticket to Ride 10th Anniversary Edition! This game is out of print and no longer available.įirst introduced in 2004, Ticket to Ride has continued to delight millions of board game fans worldwide. Like previous installments in the series, this game can be learned very quickly but will provide a much more immersive and narrative experience that should please every fan of the franchise.Īt the end of the 12 games of this Legacy campaign, you will have transformed your game into a unique copy that you can continue playing for a lifetime. As the story progresses, you will open frontier boxes that will unlock new rules, content, and many more surprises. Game after game, route after route, you will continuously fill your vault with earnings. You will embark on a journey across twelve games, managing your own North American railway company to wealth and fortune in a campaign full of adventures.Ĭompleting your tickets will remain your primary goal, but you will need to develop other skills if you hope to overcome the unexpected events and your resourceful rivals. Ticket to Ride® Legacy: Legends of the West finally gives you the chance to step into the story of your favorite train game and explore the imagination of Rob Daviau, Matt Leacock and Alan R. Ticket to Ride Legacy: Legends of the West
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